Agnirva Space Premier League - Expedition #32702: Streaming Space in VR: Bringing the ISS to Earth in Real Time
- Agnirva.com

- Aug 1
- 2 min read
Imagine watching a live feed from the International Space Station — not on a screen, but through virtual reality. The 'Felix & Paul Studios ZCAM VR Livestream' experiment made this futuristic vision a reality by streaming immersive VR content directly from the ISS.
Led by Duke Brady at Felix & Paul Studios, the project partnered with Nanoracks and NASA to deploy a state-of-the-art ZCAM VR camera inside the ISS. The goal was to bring Earth audiences as close to the space station experience as possible — allowing them to look around in 360 degrees and feel like they’re floating alongside astronauts.
This technology served both educational and emotional purposes. For students, it offered a first-person view into life aboard the ISS, sparking interest in space science and careers. For the public, it provided a powerful connection to space exploration.
Filming in microgravity posed unique challenges. The team had to design camera systems that could function reliably in orbit, transmit high-resolution video to Earth, and offer minimal intrusion into astronauts’ routines. The resulting footage was streamed and used in planetariums, museums, and VR headsets.
More than just a media achievement, this experiment demonstrated how immersive technologies can bridge the gap between space and society. It opens up possibilities for remote astronaut training, psychological support for long missions, and future tourism applications.
By blending art, technology, and science, the ZCAM VR Livestream helped transform how we experience space — not just by seeing it, but by feeling like we're there.



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